Sep 2005–Jul 2009: Ph.D , School of Computer Science and Technology, Shandong University, China.
Jul 2009–Nov 2011: Assistant Professor , School of Computer Science and Technology, Shandong University, China.
Dec 2011–Now: Associate Professor , School of Computer Science and Technology, Shandong University, China.
Non-photorealistic Rendering, Photorealistic Rendering, Geometric Modeling, and Interactive Design
《Human and computer interaction》、《Computer games programming》
Research Projects Presided:
2011.1-2013.12 Hybrid feature extraction and stylized rendering of 3D faces, National Natural Science Foundation of China.
2010.11-2013.11 Stylized presentation and rendering technologies of geometric data, The Natural Science Foundation of Shandong Province of China.
Research Projects participate:
2012.1-2015.12 Research and application of photorealistic rendering system, 863 Project.
2011.1-2014.12 Multimedia presentation and processing technologies, National Natural Science Foundation of China, Key project.
Qiong Zeng , Ralph R. Martin , Lu Wang, Jonathan A. Quinn , Yuhong Sun , Changhe Tu, Region-based Bas-relief Generation from a Single Image, Graphical Models(GMOD),2014.
Lu Wang, Li-ming Lou, Cheng-lei Yang, Yue-zhu Huang, Xiang-xu Meng, Portrait drawing from corresponding range and intensity images, Journal of Zhejiang University SCIENCE C (Computers & Electronics), 14(7), pp. 530-541, 2013.
Lu Wang, Tiow-Seng Tan, Chi-Wan Lim, Xiang-Xu Meng, Cheng Du, Zhen-fang Ji, Efficient Implementation of Point Set Reconstruction by Multi-Layer Peeling Algorithm, Computers & Graphics, 35(2), pp. 208-217, 2011 April.
Lu Wang, Changhe Tu, Wenping Wang, Xiangxu Meng, Bin Chan and Dongming Yan, Silhouette smoothing for real-time rendering of mesh surfaces, IEEE Transactions on Visualization and Computer Graphics, vol. 14. no. 3, (2008), pp. 640-652.
School of Computer Science and Technology, Software Park Campus, Shandong University, No.1500, Shunhua Road, Jinan, Shandong Province, P.R. China